Grace is an Experience Design Manager within Deloitte Digital. A design futuring and experimentation protagonist and conductor for human-centered design creating at the intersection of design thinking, design doing and social science.
Grace is a driver of co-creative and transdisciplinary practices in speculative futuring, experimentation and participatory design research. Critical to Grace’s role is the application of systems thinking to prototyping and testing activities to help organisations solve complex problems, design solutions and execute strategies that achieve positive societal and ecological impacts. She does this by developing build-to-think approaches to innovation, prototyping and simulation that put experimentation, collective making, play and testing at the centre of the creative process.
In a past life Grace co-founded Three Farm and Makers Place, both multifaceted social design focused practices specialising in sustainability, emerging technology and the democratisation of knowledge, goods and services through STEAM social learning experiences and community-making.